I still get goosebumps recalling that electric Tokyo event back in 2015 when Square Enix dropped not one, but two brand-new Final Fantasy mobile games on us. Though I'll admit feeling slightly bummed they were smartphone exclusives at the time, hearing legendary creators like Takashi Tokita and Yoshitaka Amano were involved made me do a complete 180. This wasn't just some cash-grab spinoff nonsense - these were full-fledged JRPGs promising to capture that classic Final Fantasy magic in your pocket. Talk about leveling up mobile gaming!
✨ Final Fantasy Legends: Jiku no Suisho (The Space-Time Crystal)
Picture this: Chrono Trigger's co-director Takashi Tokita helming a dimension-hopping adventure with music by Naoshi Mizuta (the genius behind FFXI and XIII-2's killer soundtracks). That's exactly what Final Fantasy Legends delivered! This bad boy was built around mind-bending space-time travel mechanics while proudly carrying the franchise's DNA. I remember devouring every screenshot drop, though sadly no official artwork survives in archives today.

Key features that had fans buzzing:
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Combat System: Classic ATB battles with temporal manipulation twists
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Soundtrack: Mizuta's signature blend of orchestral and electronic vibes
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Story Depth: Multi-era narrative spanning ancient civilizations to futuristic colonies
⚔️ Final Fantasy Brave Exvius
Hold onto your Chocobos! This wasn't just another Brave Frontier reskin despite sharing a director. Producer Hisatoshi Hayakashi made crystal clear this was 100% pure Final Fantasy - complete with Amano's ethereal artwork teasing god-tier summons and villains. The character designs? Chef's kiss! Deep job systems and that sweet, sweet gacha mechanic (free-to-play but with IAPs) kept us grinding for months.
What set it apart:
| Feature | Description |
|---|---|
| Unit Collection | 200+ characters with crossover heroes from FFVII/FFX |
| Combat | Strategic chain attacks and limit breaks |
| Visuals | Amano's watercolor aesthetics meeting 3D models |
🌐 Final Fantasy Portal App
The unsung hero! This free hub app was our lifeline for franchise news AND included Triple Triad - because who doesn't wanna lose hours to card battles between meetings? The FFXIV integration teased some next-level connectivity that blew our collective minds back then.
❓ People Also Ask
- Were these games pay-to-win?
Honestly? The IAPs could speed things up, but skilled play could clear all content free. Those $75 gem packs though... yikes!
- Did Amano design all characters?
Mostly concept art and key visuals - the day-to-day design was handled by Square's mobile division.
- Why no console ports?
Square was chasing that mobile $$$ gold rush in 2015. Thankfully, they eventually got wiser!
Looking back after a decade, these games were total trailblazers proving mobile could handle legit JRPG greatness. Sure, some mechanics feel dated now, but that initial reveal? Pure hype tornado!
🔥 Don't just take my word for it - dust off your old APKs and relive the birth of mobile FF greatness! What's your favorite memory from these classics? Sound off below! 🔥
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